Brainstorming
Objective: Race
Ideas:
Dice Based
Setting: Underwater
Players: Whales, Turtles, Sharks, Dolphins, Sting Rays, Jellyfish
If any player rolls snake eyes, a special ability is activated
1. Whales: “Moby Dicked” Every player in front of the whale, is pulled back one space
2. Turtles: “Ride the current….dude” He can switch with the player in front of them
3. Sharks: “Scent of Blood” If there is a player up to 6 places ahead of them, the player that is not the shark rolls one die and go back that many spaces
4. Dolphins: “Sonar” moves to the next treasure chest using sonar
5. Sting Ray: ”Barbed” Choose two people to go back 3 spaces
6. Jellyfish: “Shocked” Every player on the next turn can only use one dice
Whirlpool: If you land on this space you lose a turn
Treasure Chest: Cards: special space that when landed on you draw a card
-STUCK IN SEAWEED: Only get to use one dice on next turn
-RIDIN WITH THE CURRENT: Move forward two spaces
-CAUGHT IN A NET: Send one player back two spaces
- RIPTIDE: Go back three spaces
-Go forward one space
-Go backwards one
-Move backwards seven
-Go to space of the player behind you
-Go to space of the player ahead you
-Lose a turn
-Roll again
-Go to last whirlpool space
Ideas:
Dice Based
Setting: Underwater
Players: Whales, Turtles, Sharks, Dolphins, Sting Rays, Jellyfish
If any player rolls snake eyes, a special ability is activated
1. Whales: “Moby Dicked” Every player in front of the whale, is pulled back one space
2. Turtles: “Ride the current….dude” He can switch with the player in front of them
3. Sharks: “Scent of Blood” If there is a player up to 6 places ahead of them, the player that is not the shark rolls one die and go back that many spaces
4. Dolphins: “Sonar” moves to the next treasure chest using sonar
5. Sting Ray: ”Barbed” Choose two people to go back 3 spaces
6. Jellyfish: “Shocked” Every player on the next turn can only use one dice
Whirlpool: If you land on this space you lose a turn
Treasure Chest: Cards: special space that when landed on you draw a card
-STUCK IN SEAWEED: Only get to use one dice on next turn
-RIDIN WITH THE CURRENT: Move forward two spaces
-CAUGHT IN A NET: Send one player back two spaces
- RIPTIDE: Go back three spaces
-Go forward one space
-Go backwards one
-Move backwards seven
-Go to space of the player behind you
-Go to space of the player ahead you
-Lose a turn
-Roll again
-Go to last whirlpool space